You can now select areas that you want to mask using the Polygon Selection. There are a few bugs still but it's coming along nicely.
You can now select areas that you want to mask using the Polygon Selection. There are a few bugs still but it's coming along nicely.
Hard edges can now be made smooth with the smooth brush.
Low-res test of a shadow box. The UI is still not done but the logic to convert from a 'shadow' to a model works.